Salut! Here is Victory A7 Cruiser 2023 new boat.
Oddly enough, I found the solution to this frame absolutely by accident, I liked the result, what do you say, worthy of a post on the Keyshot inst?
Scene burned through GPU mode with RTX A4000
HI RES 3840x2161px
This is cool! I’d think the water feels a bit too clear though. I’d probably examine checking a few reference photos and seeing if you can bring a bit more realism to the udnerwater bit. I really like the idea and execution of it. The bit above water looks great! I’d maybe fame the boat a tad closer to the center of the frame, but overall, really nice image!
Thanks, Will. I know, maybe the scene itself is a bit empty, like there are no objects under water.
But the water itself is a pretty transparent thing, as you can see.
Looks awesome Man I just want to see interior, cause when I look on the render, I can already see through windows little bit of inside, I just want to know it man, hope the next render gonna be the interior I am just big fan of boats and yachts, I just want Imagine myself sitting inside
Nice references! I just figured the blue area under the surface of the water looked too ‘clean’/perfect. I still like how the rendreing turned out. Just a thought!
Solid references! I agree with Will on the clarity being too perfect though, even if in many cases it actually is that clear, I think without other subject matter in the water (I.E. ripples, bubbles, sea life, floating doodads and other such oddities) it makes more sense to create some level of imperfection or murkiness. That bottom reference image you have with the ice and penguins would be a good example. Great idea by the way! Would love to see a victory A7 out in the wild one day.
Looks great! There doesn’t appear to be any refraction in the water. I have worked on a similar boat scene and when switching to GPU mode, the refraction stops working (the boat should be slightly magnified below the water line). I suppose I should confirm that and maybe report it as a bug.
Some materials behave absolutely differently in GPU mode, but as for distortions, to be honest, I don’t think they will be noticeable from such a distance and whether they exist at all?